Launch Day for Artifacts of Eyru!


I'm very happy to finally be releasing my first game. Working on this as a solo-dev during quarantine has a been a very fun hobby and very stressful at times!

The idea for Artifacts of Eyru was initially developed as a DnD one shot based on Irish mythology. The gameplay was inspired heavily by The Binding of Isaac, especially with respect to the power ups, as well as many other brutally difficult roguelites. I wanted to make a game where you are able to experiment with different builds and spells each run through leveling up, while stupidly overpowered artifacts add a level of randomness, ensuring no two runs are the same.

Please don't hesitate to reach out either in the comments, on discord, or via email (trapped.dev@gmail.com)!

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